The very first use of a wand is to activate various magical constructs, devices built in the world and then transformed with a right-click from any wand, staff, or scepter.

If the player moves near these orbs with a wand (etc.)

The wand produced can hold 50 vis of each aspect. Magical staves are basically just bigger wands. with a wooden core can accidentally drain a The Greatwood Rod is crafted from two greatwood logs in an The silverwood wand core can store 100 vis of each type, but does not regenerate any of them. Since they are physically larger and sturdier than a wand, they can actually be used as weapons in an emergency. This pattern can be continued for still more advanced craftings, such as the silverwood/voidmetal staff and Primal/thaumium staff. The "classic" way to charge a wand (etc) is to point it at a node and hold right-click. (This avoids having one's "working" wand or staff accidentally drained.) However, a greatwood-and-gold To be useful for anything but the simplest constructs, a wand, staff, or scepter must be charged with vis. However, a greatwood-and-gold scepter , can hold enough vis . If any block of a construct (jarred nodes and Eldritch Portals excepted) is broken, the structure is broken, and will revert to blocks. Recipe ... Thaumcraft 4; Wand Core; Naturally, more effective wands are more difficult and expensive to craft, including the final assembly of core and caps. It is a tall tree with a 2x2 trunk. If there is more than one wand in the hotbar, the leftmost one will take priority, but once that is full in a given aspect, the next wand will take the energy, and so on. This vis will automatically be taken from any wand, staff, or scepter in the player's inventory. If a greatwood or better core is equipped with gold or better caps, and the wielder has "Node Preservation", it will automatically refrain from draining a … n The selection of primals will depend on the natural aspects of the mob, being components of those aspects. (See also the The material that the wand core is made of will determine the amount of vis that the wand can store, and if they can naturally regenerate a type of vis.

Likewise, items which provide Runic Shielding use vis to regenerate the shield after it has absorbed damage. Advancing thaumaturges can also craft two variations on the wand theme, each of which requires a There is also one special staff core, the "Staff Core of the Primal", which has no matching wand core. In all cases, the vis must be supplied from a single wand (etc.). They usually only generate in areas with high Vis. When the ingredients of a magical recipe are arranged in the workbench, the wand will be checked to see if it has enough vis of the proper types for that recipe. In this case, it will be taken first from such items in the player's main inventory, rather than those in the hotbar. Crafting it requires 9 points apiece of each primal aspect plus Praecantitio, to infuse a silverwood log with all six primal shards and a Take your favorite fandoms with you and never miss a beat. These items can also be supplied with vis by a Vis Storage Amulet, but this must actually be worn in A wand or staff, but not a scepter, can be equipped with any of several Take your favorite fandoms with you and never miss a beat.

Whenever holding a wand etc., you will see a graphic display in the upper-left of your screen showing how full your wand is in each aspect. The "wooden wand core", is simply a stick, as crafted from planks. This is the only core that is available without use of a wand, so by necessity, it is used for a thaumaturge's first wand. Wand Cores are the "stick" part of a wand. When any mob (hostile or tame) is killed, it will drop "aspect orbs" of various primal aspects. Its logs can be crafted into Greatwood Rods to create wands. They are able to store more vis. Greatwood Wand Core Repository of magical energy.

The normal progression is from an iron-capped wooden wand (your first wand that needs only a vanilla crafting table), to a gold-capped greatwood wand (needing the Arcane Crafting Table), and on to a thaumium-capped Silverwood wand (needing the Infusion Altar and scarce essential). The Silverwood Wand Core is both a research option, available after researching Infusion and the Greatwood Wand Core, found under the Thaumaturgy tab and a component used in some crafting recipes and the creation of Wands and Staves. Greatwood Trees are randomly-generated trees from the Thaumcraft 3 mod.

The Silverwood Wand Core is the last tier of Wand Core available, capable of holding up to 500 Vis of each type. The more advanced constructs are multiblock constructs (described in the Thaumonomicon), which require considerable amounts of vis from the wand to be activated. The level and type of core determines the storage capacity of the wand, staff, or scepter it is used in: "Wands are the stock and trade of the thaumaturge, but sometimes you want more bang for your buck. Merely As the materials involved become more advanced, the final binding of caps to a wand or staff becomes rapidly more expensive.